Digital Designer - Loofers

Loofers is a Danish iGaming app, licensed by the Danish Gambling Authority (Spillemyndigheden). Players buy tickets for real products, from tech to luxury goods, and play a short mini-game. The best scores go into the draw for the product. It is a mix of skill and chance, and we were the first in Denmark to be licensed for it.

Loofers ApS holds the license and runs the game. The team that builds it sits in Numen ApS, our sister company, which handles product, tech, design and marketing for Loofers. You will be employed by Numen ApS and work full-time on Loofers. In practice that means one team, one office and one product, with the regulated part kept in its own company.

We're looking for a digital designer to shape how Loofers looks: the products we show, the creatives we market with, and the art in our games and app.

What you'll do

  • Product images. Make the products in the app look worth winning. Edit, retouch, cut out and stage product images, and keep them consistent across hundreds of products.
  • Marketing creatives. Ads, social posts, campaign visuals, and App Store and Google Play visuals, all within Danish gambling marketing rules.
  • Game assets. UI, backgrounds, icons and effects for our mini-games, delivered so developers can drop them straight in.
  • App assets. Icons, illustrations, banners and in-app visuals, together with the product team in Figma.
  • The brand book. We're finishing a new brand book. When it's done, you maintain and apply it, and make sure what we ship follows it.
  • The quality bar. If a product image is bad, a banner is off-brand or a game asset looks cheap, you say so, and you fix it.

Who you are

  • Around 5 years as a digital or visual designer. Your portfolio shows product imagery and marketing creatives; illustration or game art is a plus.
  • Self-driven. You find the work that needs doing, plan it and ship it without waiting to be asked.
  • Good taste, and direct about it. You'd rather say "this product image is bad" than let it ship.
  • Fast across formats. A product cut-out in the morning, an ad set after lunch, a game banner before the day ends.
  • Comfortable handing assets to developers, with the right sizes, formats and naming.
  • Strong tools: Figma and Photoshop (or Affinity), and at home in Illustrator or similar.

Nice to have

  • Illustration or character art for games
  • Motion: After Effects, Lottie or Rive
  • 3D, for example Blender, for product renders
  • AI image tools as part of your workflow
  • Game art or mobile app experience
  • Marketing in a regulated industry such as gambling

What we offer

  • Salary based on your qualifications and experience.
  • An office in central Copenhagen, 100 m from the Marble Church (Marmorkirken), close to everything.
  • A small team where your work ships fast and is visible in the app, in our ads and in our games.

How to apply

Send pk@loofers.dk a short intro and your portfolio. Include one product image from any webshop that you'd redo, with a sentence on why.

https://www.loofers.dk/