Jobannonce: Audio Programmer
IO Interactive, Malmö, Barcelona or Copenhagen
Our Backbone, technology team has a spot set aside for a skilled C++ programmer with a passion for audio, to help develop our audio technology. You will get to develop audio tech will be used by current titles, such as HITMAN and Project 007, but also upcoming, unannounced titles.
You will be a key player in developing our audio systems, gameplay audio, while bringing technological advancement for our in-engine audio tech. Your closest sparring partner will be our Senior Audio Programmer and, of course, our sound design team, who are all very eager to have you on board!
Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.